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- on mouseUp
- global contentsprite, objnamesprite, gmoovname, gvideopath, objnum, videonum
- set the visible of sprite 1 to 0
- set the visible of sprite contentsprite to 0
- set the visible of sprite objnamesprite to 0
- initialbutton()
- sound stop 1
- cursor(-1)
- updateStage()
- if videonum < 10 then
- set videonum to "0" & string(videonum)
- end if
- go("Video")
- end
-